About Little Nightmares: Scream Night
Mono's run in Little Nightmares: Scream Night crosses a foggy cemetery and continues into a forest. Thorn bushes, traps and bogs stand between him and the next stage. Collectibles offer different rewards, so choosing a safe route matters as much as gathering everything in sight.
Navigate the Hazards
Collect Spheres and Gold
Shining spheres support extra lives, while gold bars contribute to new headdresses. Those rewards serve different purposes: a sphere can help with survival, whereas a headdress changes appearance. Decide which pickup deserves a risky detour instead of treating every object as equally urgent.
Cleared routes also award puzzle pieces for rare prizes. Between runs, inspect the available abilities and reward options before heading back through the stages.
Controls
| Input | Action |
|---|---|
| WASD | Move as indicated by the current route |
Practical Tips
- Look past a pickup to see the hazard or landing area beyond it.
- Give survival-related spheres priority when the alternative is a risky appearance pickup.
- Check rewards between runs rather than interrupting your attention during a hazard.
Frequently Asked Questions
Do spheres and gold bars give the same reward?
No. Spheres support extra lives; gold contributes to headdress rewards.








